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View Poll Results: Would you participate in a crew draft/league?
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Yes
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9 |
60.00% |
No
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6 |
40.00% |

06-18-2018, 05:36 PM
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Quote:
Originally Posted by Rant
Go look at the math I did early. 60 votes. That's 60 votes you're costing your crew collectively. Compare it to 24. Wouldn't YOU want those other 36 votes?
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You said that the limit you'd go for is between 5 and 9. ACs has 9 active members, therefore would fully fall into those guidelines.
If Letum is kicked from ACs, the crew members aren't going to suddenly start seeing votes from him...because he's not voting in the first place. It's irrelevant.
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06-18-2018, 05:36 PM
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#1
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Quote:
Originally Posted by Rant
Go look at the math I did early. 60 votes. That's 60 votes you're costing your crew collectively. Compare it to 24. Wouldn't YOU want those other 36 votes?
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You said that the limit you'd go for is between 5 and 9. ACs has 9 active members, therefore would fully fall into those guidelines.
If Letum is kicked from ACs, the crew members aren't going to suddenly start seeing votes from him...because he's not voting in the first place. It's irrelevant.
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06-18-2018, 05:38 PM
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Quote:
Originally Posted by UnEtH1CaL
You said that the limit you'd go for is between 5 and 9. ACs has 9 active members, therefore would fully fall into those guidelines.
If Letum is kicked from ACs, the crew members aren't going to suddenly start seeing votes from him...because he's not voting in the first place. It's irrelevant.
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What about those 60 votes from APOC, though, who are all active? If they have to kick members to meet a limit, you should to. It's that simple.
What if one of your inactive members has a spurt of activity? That puts you over the limit, right? Because based on your logic, they only fall into the realm of play based on their activity.
What if Dirty Work, as a mod decides he wants to drop a few votes, but all of the currently open battles are ACs battles?
Last edited by Rant; 06-18-2018 at 05:40 PM.
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06-18-2018, 05:38 PM
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#2
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Quote:
Originally Posted by UnEtH1CaL
You said that the limit you'd go for is between 5 and 9. ACs has 9 active members, therefore would fully fall into those guidelines.
If Letum is kicked from ACs, the crew members aren't going to suddenly start seeing votes from him...because he's not voting in the first place. It's irrelevant.
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What about those 60 votes from APOC, though, who are all active? If they have to kick members to meet a limit, you should to. It's that simple.
What if one of your inactive members has a spurt of activity? That puts you over the limit, right? Because based on your logic, they only fall into the realm of play based on their activity.
What if Dirty Work, as a mod decides he wants to drop a few votes, but all of the currently open battles are ACs battles?
Last edited by Rant; 06-18-2018 at 05:40 PM.
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06-18-2018, 05:40 PM
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Quote:
Originally Posted by Rant
What about those 60 votes from APOC, though, who are all active? If they have to kick members to meet a limit, you should to. It's that simple.
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Well it's a good thing they don't have to then eh?
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06-18-2018, 05:40 PM
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#3
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Quote:
Originally Posted by Rant
What about those 60 votes from APOC, though, who are all active? If they have to kick members to meet a limit, you should to. It's that simple.
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Well it's a good thing they don't have to then eh?
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06-18-2018, 05:41 PM
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Quote:
Originally Posted by UnEtH1CaL
Well it's a good thing they don't have to then eh?
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They should have to, though. And a lot of the people in your crew seem to agree. Lol.
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06-18-2018, 05:41 PM
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#4
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Quote:
Originally Posted by UnEtH1CaL
Well it's a good thing they don't have to then eh?
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They should have to, though. And a lot of the people in your crew seem to agree. Lol.
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06-18-2018, 05:43 PM
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Quote:
Originally Posted by Rant
They should have to, though. And a lot of the people in your crew seem to agree. Lol.
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But your point is one of function. There are definitely personal reasons for ACs to perhaps attempt to remove some inactive members. But if your point is that Apoc has too many crew members so ACs has to release inactive members, it doesn't really add up.
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06-18-2018, 05:43 PM
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#5
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Quote:
Originally Posted by Rant
They should have to, though. And a lot of the people in your crew seem to agree. Lol.
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But your point is one of function. There are definitely personal reasons for ACs to perhaps attempt to remove some inactive members. But if your point is that Apoc has too many crew members so ACs has to release inactive members, it doesn't really add up.
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06-18-2018, 05:48 PM
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Quote:
Originally Posted by UnEtH1CaL
But your point is one of function. There are definitely personal reasons for ACs to perhaps attempt to remove some inactive members. But if your point is that Apoc has too many crew members so ACs has to release inactive members, it doesn't really add up.
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The point is that activity doesn't determine membership. Being a member in the crew does.
The premise: Crew's should be limited to 6-9 members.
Not: 6-9 active members.
Because activity isn't definite, nor is inactivity. An inactive member has the capacity to become active, this would then supersede the initially defined limit in the supposed hypothetical.
ALL of the crews have too many members. Yours included.
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06-18-2018, 05:48 PM
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#6
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Quote:
Originally Posted by UnEtH1CaL
But your point is one of function. There are definitely personal reasons for ACs to perhaps attempt to remove some inactive members. But if your point is that Apoc has too many crew members so ACs has to release inactive members, it doesn't really add up.
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The point is that activity doesn't determine membership. Being a member in the crew does.
The premise: Crew's should be limited to 6-9 members.
Not: 6-9 active members.
Because activity isn't definite, nor is inactivity. An inactive member has the capacity to become active, this would then supersede the initially defined limit in the supposed hypothetical.
ALL of the crews have too many members. Yours included.
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06-18-2018, 05:51 PM
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Quote:
Originally Posted by Rant
The point is that activity doesn't determine membership. Being a member in the crew does.
The premise: Crew's should be limited to 6-9 members.
Not: 6-9 active members.
Because activity isn't definite, nor is inactivity. An inactive member has the capacity to become active, this would then supersede the initially defined limit in the supposed hypothetical.
ALL of the crews have too many members. Yours included.
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Activity effects voting though, which is the entire foundation of your thread. If the point isn't to improve the overall site and to help voting, then what exactly is the point? Cutting 8 inactive members from ACs does NOTHING to improve LB.
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06-18-2018, 05:51 PM
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#7
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Guest
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Quote:
Originally Posted by Rant
The point is that activity doesn't determine membership. Being a member in the crew does.
The premise: Crew's should be limited to 6-9 members.
Not: 6-9 active members.
Because activity isn't definite, nor is inactivity. An inactive member has the capacity to become active, this would then supersede the initially defined limit in the supposed hypothetical.
ALL of the crews have too many members. Yours included.
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Activity effects voting though, which is the entire foundation of your thread. If the point isn't to improve the overall site and to help voting, then what exactly is the point? Cutting 8 inactive members from ACs does NOTHING to improve LB.
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