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  #11  
Unread 01-29-2014, 06:20 PM
Hubert Cumberdale
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Originally Posted by _Chainz_ View Post
Keep working on them bro. Try working with more elements other than just a render and smudging. Think of it is a picture, and you have to add all the pieces to it. If you put a tree in the middle of it, surround it by other trees, know what I mean? Though smudging is cool, I prefer to build up my pieces. If you go this route, don't forget to blur your background so it gives it a lot of depth and draws focus to your main render. If you continue to smudge (Either way is cool, smudge tags are fine), try adding some C4D renders in it to give it some extra lighting. Also, Check out displacement to give more depth and also fill up your canvas a bit more without having to do a whole bunch of extra work or making it too hard on yourself. If you need any help, just hit me up. Good luck, EtH.
I'll look up displacement. I'm not really the biggest fan of C4Ds. I prefer using fractals. I find they give a bit more movement. I dunno what to make sigs on though. Fighters is VERY limited off the get go.
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Unread 01-29-2014, 06:20 PM   #11
 
Hubert Cumberdale
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Quote:
Originally Posted by _Chainz_ View Post
Keep working on them bro. Try working with more elements other than just a render and smudging. Think of it is a picture, and you have to add all the pieces to it. If you put a tree in the middle of it, surround it by other trees, know what I mean? Though smudging is cool, I prefer to build up my pieces. If you go this route, don't forget to blur your background so it gives it a lot of depth and draws focus to your main render. If you continue to smudge (Either way is cool, smudge tags are fine), try adding some C4D renders in it to give it some extra lighting. Also, Check out displacement to give more depth and also fill up your canvas a bit more without having to do a whole bunch of extra work or making it too hard on yourself. If you need any help, just hit me up. Good luck, EtH.
I'll look up displacement. I'm not really the biggest fan of C4Ds. I prefer using fractals. I find they give a bit more movement. I dunno what to make sigs on though. Fighters is VERY limited off the get go.
 
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