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  #24  
Unread 05-23-2014, 02:52 PM
Babylon Babylon is on FIRE! 5+ wins in a row!
Join Date: Jun 2012
Posts: 4,132
Mentioned: 1428 Post(s)
Tagged: 40 Thread(s)
Estimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 stars
Ranked Audio Record
63 Won / 15 Lost
Estimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 6.84/10 starsEstimated Skill in Text: 6.84/10 starsEstimated Skill in Text: 6.84/10 starsEstimated Skill in Text: 6.84/10 stars
Ranked Text Record
66 Won / 21 Lost
Exclusive Text Record
2 Won / 0 Lost
Default

Quote:
Originally Posted by Just C View Post
You can mod for consoles. And modding shouldn't come into whether a game is good or not. That isn't even Bethesdas work that's the communitys like Nexus ect.
You can mod consoles to a certain extent with either iso discs or USB modding, but it is completely impossible to input mods that add all new content/textures to a console because their platform doesn't support any new meshes/textures/content that exceed the limits of the original game. That, and modding a game for the xbox breaks it's service rights code, and breaches rules under piracy (Which is complete bullshit.) and if you are caught doing so you will be banned. It's bullshit, and only attests to how terrible the service is.

The fact that the modding community for skyrim is so extensive definitely makes the game better. It's literally like getting an unlimited supply of DLC for free at any time, and even being able to create personalized DLC for yourself/friends with an easy to use creation kit. I mean, there were mods for Skyrim DLC that did the exact same things the DLC did (I'm talking about hearthfire, that made you have the ability to make a home.) months before it came out, and those mods were even free & didn't have the same bullshit limits..

Modding plays a definite role on bettering a game. Which would you rather play?

A game where new and fresh content is defined by overpriced DLC that the developers come out with maybe twice a year?

Or a game where new and fresh content is defined by thousands of people in the community constantly pumping out ever evolving content that you can get completely for free with the click of a button, that come out literally hundreds of times a week?

I'll let you choose.
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Unread 05-23-2014, 02:52 PM   #24
 
Babylon Babylon is on FIRE! 5+ wins in a row!
Estimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 starsEstimated Skill in Audio: 7.88/10 stars
Ranked Audio Record
63 Won / 15 Lost
Estimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 7.88/10 starsEstimated Skill in Text: 6.84/10 starsEstimated Skill in Text: 6.84/10 starsEstimated Skill in Text: 6.84/10 starsEstimated Skill in Text: 6.84/10 stars
Ranked Text Record
66 Won / 21 Lost
Exclusive Text Record
2 Won / 0 Lost
 
Join Date: Jun 2012
Voted: 289 audio / 238 text
Posts: 4,132
Mentioned: 1428 Post(s)
Tagged: 40 Thread(s)


Default

Quote:
Originally Posted by Just C View Post
You can mod for consoles. And modding shouldn't come into whether a game is good or not. That isn't even Bethesdas work that's the communitys like Nexus ect.
You can mod consoles to a certain extent with either iso discs or USB modding, but it is completely impossible to input mods that add all new content/textures to a console because their platform doesn't support any new meshes/textures/content that exceed the limits of the original game. That, and modding a game for the xbox breaks it's service rights code, and breaches rules under piracy (Which is complete bullshit.) and if you are caught doing so you will be banned. It's bullshit, and only attests to how terrible the service is.

The fact that the modding community for skyrim is so extensive definitely makes the game better. It's literally like getting an unlimited supply of DLC for free at any time, and even being able to create personalized DLC for yourself/friends with an easy to use creation kit. I mean, there were mods for Skyrim DLC that did the exact same things the DLC did (I'm talking about hearthfire, that made you have the ability to make a home.) months before it came out, and those mods were even free & didn't have the same bullshit limits..

Modding plays a definite role on bettering a game. Which would you rather play?

A game where new and fresh content is defined by overpriced DLC that the developers come out with maybe twice a year?

Or a game where new and fresh content is defined by thousands of people in the community constantly pumping out ever evolving content that you can get completely for free with the click of a button, that come out literally hundreds of times a week?

I'll let you choose.
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