After reading all of the comments. Here's my take.
Let's be realists here. Coding changes won't be made immediately. We're checking battles for the most part, but going through the comments, and recognizing good votes could help.
There are bigger VP issues in the mix as stated by UA, but as far as implementing a system, that seems painstaking at minimum. Mods: Just be vigilant with who you're lowering/raising. If someone steps their game up, give them a bump.
Otherwise, the VP should stay lower. We run the risk of stepping on each other's toes with a bunch of raising though. If Krhyme raises person-X's VP and AT lowers it. It causes flux in the system.
We should probably address our procedure when we do lower vp. Perhaps when we lower vp (lets say someone finally hits 0VP) send a warning/infraction as well for visibility to the other mods. This method takes a little more time, but it ups our accountability in terms of knowing what the staff is doing with individual instances of vp +/-
I like the idea of having a systematic approach, but that's lightyears away. Let's try to agree on a method of accountability when lowering vp.
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