Quote:
Originally Posted by Ad Hominem
LOL okay.
anyway, I'll ask you a real specific question.
A lot of apps, especially popular ones are owned not by large studios and shit, but individuals and small groups.
How do you plan on staying ahead of the market? Your buisness model seems to be built to schill already popular games. In the mobile app market, finding the next big thing is where the customers are at. Franchises come and die quickly.
Seems like your buisness is built to be too slow for the market.
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Nope
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