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Unread 04-10-2012, 11:49 AM
IV
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Well... Good. I don't completely agree with Ad tbh. I think the iPhone demographic spreads a lot wider in England. More boys than girls ages 18-24 have phones, 24 plus I'd say it's completely mixed. The majority of adults I know have iPhones, race is irrelevant, rich and poor is also irrelevant tbh. Some of the poorest people I know have iPhones! More girls aged 18-24 do you for blackberrys but there's nothing too solid to base marketing on within that demographic. Personally I'd say just gather information from as many people from as many people from as many walks of life as possible would be the best thing to do. Target markets when it comes to mobiles has recently been a LOT more difficult to pin point. Any app is probably going to be mass market thing. Aim it at everybody.. Maybe America is different.

---------- Post added at 04:49 PM ---------- Previous post was at 04:46 PM ----------

Quote:
Originally Posted by Ad Hominem View Post
LOL okay.



anyway, I'll ask you a real specific question.

A lot of apps, especially popular ones are owned not by large studios and shit, but individuals and small groups.

How do you plan on staying ahead of the market? Your buisness model seems to be built to schill already popular games. In the mobile app market, finding the next big thing is where the customers are at. Franchises come and die quickly.

Seems like your buisness is built to be too slow for the market.
People are always going to have phones, people are probably always going to use those phones to network, people are always going to have se sort of banter activity on said phone. Lizmans idea isn't too slow for the market, it's actually years a head. If he can keep up with what's popular in the market and have a solid social network base.. There's plenty of room for innovation when it comes to it.
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Unread 04-10-2012, 11:49 AM   #53
 
IV
Live Battler
Estimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 starsEstimated Skill in Audio: 7.73/10 stars
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4 Won / 1 Lost
Estimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.73/10 starsEstimated Skill in Text: 7.16/10 starsEstimated Skill in Text: 7.16/10 starsEstimated Skill in Text: 7.16/10 stars
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153 Won / 28 Lost
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3 Won / 0 Lost
 
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Well... Good. I don't completely agree with Ad tbh. I think the iPhone demographic spreads a lot wider in England. More boys than girls ages 18-24 have phones, 24 plus I'd say it's completely mixed. The majority of adults I know have iPhones, race is irrelevant, rich and poor is also irrelevant tbh. Some of the poorest people I know have iPhones! More girls aged 18-24 do you for blackberrys but there's nothing too solid to base marketing on within that demographic. Personally I'd say just gather information from as many people from as many people from as many walks of life as possible would be the best thing to do. Target markets when it comes to mobiles has recently been a LOT more difficult to pin point. Any app is probably going to be mass market thing. Aim it at everybody.. Maybe America is different.

---------- Post added at 04:49 PM ---------- Previous post was at 04:46 PM ----------

Quote:
Originally Posted by Ad Hominem View Post
LOL okay.



anyway, I'll ask you a real specific question.

A lot of apps, especially popular ones are owned not by large studios and shit, but individuals and small groups.

How do you plan on staying ahead of the market? Your buisness model seems to be built to schill already popular games. In the mobile app market, finding the next big thing is where the customers are at. Franchises come and die quickly.

Seems like your buisness is built to be too slow for the market.
People are always going to have phones, people are probably always going to use those phones to network, people are always going to have se sort of banter activity on said phone. Lizmans idea isn't too slow for the market, it's actually years a head. If he can keep up with what's popular in the market and have a solid social network base.. There's plenty of room for innovation when it comes to it.
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