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Unread 11-11-2019, 02:55 PM
Guts
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Originally Posted by 2FUEL View Post

... Though it must also move like a story. If you have 'shot/killed' your opponent in the first bar, how are you then going to continue? This is a major issue that so many either over look or, being realistic, have never even thought about or paid attention too.

You must build to the death of your opponent. Have each bar build and lead towards the end as opposed killing said opponent in the beginning and then at the end warning him/her not to step to you or they'll catch them hands.

i'm not sure i agree, but, i do think that kind of thinking would help strengthen a battle verse, if it was structured in that way. it'd be more impressive, but more so in the concept sense, rather than the idea of it being a rule of thumb.
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Unread 11-11-2019, 02:55 PM   #14
 
Guts
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Quote:
Originally Posted by 2FUEL View Post

... Though it must also move like a story. If you have 'shot/killed' your opponent in the first bar, how are you then going to continue? This is a major issue that so many either over look or, being realistic, have never even thought about or paid attention too.

You must build to the death of your opponent. Have each bar build and lead towards the end as opposed killing said opponent in the beginning and then at the end warning him/her not to step to you or they'll catch them hands.

i'm not sure i agree, but, i do think that kind of thinking would help strengthen a battle verse, if it was structured in that way. it'd be more impressive, but more so in the concept sense, rather than the idea of it being a rule of thumb.
 
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