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I love this idea. However, I would tweak a couple of things.
For one, 6 crews with 10 each would mean at LEAST 60 members are currently active, which there aren't. Whether it would be to accept a crew invite or at the very least be privy to what's going on, they'd need to be active. Of course, an admin/mod could alleviate this problem by forcefully placing draft picks in their perspective crews, but that could create a problem if people who haven't logged on or don't know what's going on end up logging in to find they're gone from their old crew and into a new one all of a sudden. A more realistic system would be 6 crews, 4 members each probably. That way, draft picks mean a lot more because you're going to be much more particular about who you'd want in your crew. Also, 24 draft picks is much closer to reality, as we're sitting on about 30-35 active members. The second is, this being such a good/great idea and with it being such a big undertaking, I believe EtH should be made mod. For obvious reasons, he would need the clearance and power to facilitate this kind of event. Although he can be a dick at times, and two-faced as hell, I've always known him to be a straight shooter and fair. ---------- Post added at 09:57 PM ---------- Previous post was at 09:43 PM ---------- As far as a draft system, we could incorporate a points system. Each leader gets a total of 1000 points, and each member in the draft is given a value number based on records and titles. Let's say Row is a leader, and each leader is given 1000 points. RULE/Revan - SUPERMAX DEAL (1,000) - this would be someone's obvious pick, but they'd have to keep in mind that this draft is implemented so that BATTLES and BEEFS can take place. With rewards being included, always losing because of lack of active members could hurt your crew. Rican - 650 Shodan - 600 Edgeworth - 420 Rieper - 400 Brayne D. - 300 Macc - 300 Hopps - 280 Saiyan - 280 KG - 260 Student - 200 Mizz Ammo - 140 2 Gucci - 100 Bnas - 5 (this doesn't reflect how I feel about each's skill level, just saiyan for context) Each leader would have to carefully pick their members because, like pro sports, they are dealing with a cap system |
Im down..
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since i'm 3-0 against macc where does that put me
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There is absolutely zero clearance I'd need for this. Everything is easily done in the forums. I'm not sure about the points system as it's subjective. For example, no chance Id personally pick RULE, an inactive no show threat. But if you were a leader its clear youd want him, so all in all I think leaving it open to interpretation is better. ---------- Post added at 08:08 AM ---------- Previous post was at 08:06 AM ---------- Looking at Apoc, KG and HVK are the only guys that'd be involved anyway. Ginge is active but did say he's done a few daus ago. |
i love this idea and have drafted up a possible points scheme. (keep in mind none of this is official just my personal opinions/speculations/ideas) the way it works is every user will be responsible for tallying their own points. (it's not hard, everytime you do something that gives you points add it to a total) they will periodically message their leader and ask them to update their point count. the crew leader will be responsible for updating/upkeeping his crews points. this will give us a relative idea of who's leading in points leading up to illmania. in addition, all special battle and forum events will need proof to be validated so make sure to save your links. two weeks before illmania the points stacking will be completed and that point each team can focus on gearing up for the event while a select group (perhaps myself and eth, whoever is willing) will go through all points claimed and make sure they are official. any minor point differentials will be adjusted to no penalty but any major point differentials will result in that users point being negated completely. so don't fucking lie.
potential purpose of these points includes a possible advantage given to the winning team and penalty given to the losing team. (team=crew also this is eths idea not mine) in addition to this, i think the point system should factor into the final outcome of illmania. anyways here's an outlook of the potential points system posting an open battle: 3 points winning a posted battle: 6 points responding to an open battle: 1 point responding to an obvious noob: -1 point winning a battle you responded to: 3 points beating an obvious noob: 0 points (unless the noob responds to your open) in which: 3 points in addition, all these same rules apply for audio except in each category you will be granted an extra point due to massive lack of activity so for example posting an audio battle: 4 points posting a cypher: 2 points an additional point will be added for every additional post your cypher receives uploading a track: 3 points spamming tracks to accumulate points: -10 points (this penalty multiplies for every spammed track) having at least ten comments on your track: 3 points (additional 3 points for every ten comments/votes) your track being rated a 9 or 10 for every vote: 10 points (min required votes is 10) you can post beats or songs, but it has to be new content for a track to be considered for points it has to be over 1:30 participating in a special battle: 5 points winning a special battle: 10 points special battles are organized events. tag team, video, topical and so on. participating in an official tournament: 5 points participating in forum tournament: 3 points winning in a tournament point wise will look like this first round: 10 points second round: 15 points third round: 20 points etc. for forums tournaments it will be similar first round: 6 points second round: 9 points third round: 12 points in addition making it to the semi finals: 10 points winning semi finals: 20 points making it to finals: 50 points winning a tournament: 100 points for forums semi final: 5 points winning:10 points finals:20 points winning:30 points hosting a forum tournament: 30 points spamming tournaments to accumulate points: -30 points (this penalty multiplies) participating in a credit wager battle: 10 points winning a credit wager battle: 20 points (min wager must be 20 credits) |
I don't want to get overly into the points system yet because it's going to have a little bit of depth to it and when you start trying to throw that at everyone right off the bat, it'll seem a little complex and confusing.
Although I think there are key areas to target as opposed to taking over the ENTIRE website. I want to keep it somewhat simple. Points for winning battles, points for making it far in tournaments. Doing things about tracks and cyphers are stuff is a different level and you have to start considering quality and stuff like that. But this is all a side thing anyways. We'll start with the draft, seeing if we can get a couple new key members of the site involved and then we'll start looking at the points. |
Im down for this might make me jump in that audio ring too Let's go i havent booked as many live battles this year so i got time!
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