What I can't get my head around is the complexity of patrols. Sure, games like Fallout or Skyrim keep a lot of information going at one time, but they don't have the complexity of the stealth and patrols of MGS, or have anything even close to it. When I travel to a location, is there actually going to be an entire camp of people patrolling at the other side of the level? How close do you get before they load? Would the synch with the time of day?
So much crazy shit, and it's not even taking into account the storyline.
I was also thinking. Raiden in 4 mentions that he saved Sunny from The Patriots. I'm sure there's an entire story you can add in there.
Even though the story is fully complete, who knows what else Big Boss, The Boss or Raiden did amongst their travels? A full game could be made about a previous Metal Gear destruction mission from Snake and Otacon before The Tanker.
Options for days. NEVER END IT!
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