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  #6  
Unread 10-09-2011, 10:54 PM
Just C
Join Date: Jan 2009
Posts: 12,697
Mentioned: 616 Post(s)
Tagged: 41 Thread(s)
Estimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 stars
Ranked Audio Record
62 Won / 1 Lost
Estimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 7.95/10 starsEstimated Skill in Text: 7.95/10 starsEstimated Skill in Text: 7.95/10 stars
Ranked Text Record
75 Won / 24 Lost
Default

Quote:
Originally Posted by Illimination View Post
Alright. Now how would it be fixed in? With everyone sniping, all you would see is a bunch of KOs here and there which can be misleading by far. If this option would work, it should be worked in with a lot of aspects on top of private battles. It should actually play the roll of an option or granted permission. Too much time would be spent on the blueprint alone to make that work.
Battle records are misleading anyway. The point is if you win by a K.O u win by a K.O nothing else needs to be brought into play

To use a boxing analogy

Joe Calzaghe went his whole career unbeaten and had a grip of K.O's on his record. A lot people in the states never rated him because they didn't think he fought a high enough level of opponent (Though I disagree) but the point is. He still knocked those guys out and that's all that really matters. You can only beat what's put in front of you
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Unread 10-09-2011, 10:54 PM   #6
 
Just C
Estimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 starsEstimated Skill in Audio: 8.72/10 stars
Ranked Audio Record
62 Won / 1 Lost
Estimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 8.72/10 starsEstimated Skill in Text: 7.95/10 starsEstimated Skill in Text: 7.95/10 starsEstimated Skill in Text: 7.95/10 stars
Ranked Text Record
75 Won / 24 Lost
 
Join Date: Jan 2009
Voted: 0 audio / 0 text
Posts: 12,697
Mentioned: 616 Post(s)
Tagged: 41 Thread(s)


Default

Quote:
Originally Posted by Illimination View Post
Alright. Now how would it be fixed in? With everyone sniping, all you would see is a bunch of KOs here and there which can be misleading by far. If this option would work, it should be worked in with a lot of aspects on top of private battles. It should actually play the roll of an option or granted permission. Too much time would be spent on the blueprint alone to make that work.
Battle records are misleading anyway. The point is if you win by a K.O u win by a K.O nothing else needs to be brought into play

To use a boxing analogy

Joe Calzaghe went his whole career unbeaten and had a grip of K.O's on his record. A lot people in the states never rated him because they didn't think he fought a high enough level of opponent (Though I disagree) but the point is. He still knocked those guys out and that's all that really matters. You can only beat what's put in front of you
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