Quote:
Originally Posted by Jus Tuco
The KO would be determined Automatically I think. As soon as that percentage hits 85% or higher it will register as a KO. just like the system does for a win
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Alright. Now how would it be fixed in? With everyone sniping, all you would see is a bunch of KOs here and there which can be misleading by far. If this option would work, it should be worked in with a lot of aspects on top of private battles. It should actually play the roll of an option or granted permission. Too much time would be spent on the blueprint alone to make that work.