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Unread 09-15-2010, 08:46 PM
pUL5e
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Estimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 stars
Ranked Audio Record
107 Won / 23 Lost
Estimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.31/10 stars
Ranked Text Record
78 Won / 5 Lost
Exclusive Text Record
1 Won / 0 Lost
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Quote:
Originally Posted by Celsius View Post
Halo takes to long to kill people.....unrealistic to me its like transformers fighting each other or some shit...COD all the way
I liked MW2 more than Halo 3, but MW2 isn't as good as Reach. and BlackOps won't be either.

It's gotten to the point that they're stealing everything from Halo....the theater mode, the ranking system, the medals..

The campaigns in COD are 10x better than Halo campaigns...

but the multiplayer is all about glitching yourself somewhere and getting nukes because nobody can see where the fuck you are, then finding another hiding spot after they patch the 1st one...

Halo has its own Horde mode...the Firefight mode...the theater, more matchmaking gametypes, waaay more customization as far as hosting your own games, a map editor, you can save the films and upload them as .wmv's...you can share your created maps and gametypes...its just endless...

& you can even change settings around so its not 100 shots to kill someone and make it more COD like..
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Unread 09-15-2010, 08:46 PM   #14
 
pUL5e
Estimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 starsEstimated Skill in Audio: 8.45/10 stars
Ranked Audio Record
107 Won / 23 Lost
Estimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.45/10 starsEstimated Skill in Text: 8.31/10 stars
Ranked Text Record
78 Won / 5 Lost
Exclusive Text Record
1 Won / 0 Lost
 
Join Date: Jul 2009
Voted: 78 audio / 218 text
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Mentioned: 9 Post(s)
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Default

Quote:
Originally Posted by Celsius View Post
Halo takes to long to kill people.....unrealistic to me its like transformers fighting each other or some shit...COD all the way
I liked MW2 more than Halo 3, but MW2 isn't as good as Reach. and BlackOps won't be either.

It's gotten to the point that they're stealing everything from Halo....the theater mode, the ranking system, the medals..

The campaigns in COD are 10x better than Halo campaigns...

but the multiplayer is all about glitching yourself somewhere and getting nukes because nobody can see where the fuck you are, then finding another hiding spot after they patch the 1st one...

Halo has its own Horde mode...the Firefight mode...the theater, more matchmaking gametypes, waaay more customization as far as hosting your own games, a map editor, you can save the films and upload them as .wmv's...you can share your created maps and gametypes...its just endless...

& you can even change settings around so its not 100 shots to kill someone and make it more COD like..
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