I just described this in a thread a few days ago.
For me it's:
1. Fresh Concepts
**No fresh concepts is a swing and a miss
2. Delivery/Flow (Multies, Schemes, Structure, Phrasing, Set-Ups, etc.)
**Can't hit if you don't know how to swing in the first place
**How you swing is essential to the impact it brings
3. Punches (Including Personals, etc.)
**The more creative, the more personal, the harder the hit
4. Creativity (Worldplay, Metaphors, Vocab, Flipping, Nameplay, Double-Timing, etc.)
**Need more than a jab for a KO—you need hooks, uppercuts, body shots, etc.
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Quote:
Originally Posted by Jason
i told you stoy was handsome
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