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Unread 06-27-2018, 10:10 PM
Student
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LB Historian
LetsBeef Patriarch
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Join Date: Aug 2006
Posts: 10,279
Mentioned: 2516 Post(s)
Tagged: 47 Thread(s)
Estimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.97/10 starsEstimated Skill in Text: 6.97/10 starsEstimated Skill in Text: 6.97/10 starsEstimated Skill in Text: 6.97/10 stars
Ranked Text Record
97 Won / 79 Lost
Exclusive Text Record
6 Won / 2 Lost
Default Emcee Items Wager Battles?

Who would be interested in making this happen?

The idea is that each battler would put up an item, they predetermine beforehand, and the winner of the item would gain the losers item.

I'd encourage people to not put up lower credit value items (rings, small chains, etc.) against larger items (hoodies, shoes, etc.) BUT it'd be entirely up to the battlers and what they agree on.

As of now we would do this manually but if enough people are interested and this gains traction, we could implement this into the battling system.
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Unread 06-27-2018, 10:10 PM   #1
 
Student
Staff Hall of Famer
LB Historian
LetsBeef Patriarch
Creative Genius
Estimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.63/10 starsEstimated Skill in Text: 6.97/10 starsEstimated Skill in Text: 6.97/10 starsEstimated Skill in Text: 6.97/10 starsEstimated Skill in Text: 6.97/10 stars
Ranked Text Record
97 Won / 79 Lost
Exclusive Text Record
6 Won / 2 Lost
 
Join Date: Aug 2006
Voted: 98 audio / 589 text
Posts: 10,279
Mentioned: 2516 Post(s)
Tagged: 47 Thread(s)


Default Emcee Items Wager Battles?

Who would be interested in making this happen?

The idea is that each battler would put up an item, they predetermine beforehand, and the winner of the item would gain the losers item.

I'd encourage people to not put up lower credit value items (rings, small chains, etc.) against larger items (hoodies, shoes, etc.) BUT it'd be entirely up to the battlers and what they agree on.

As of now we would do this manually but if enough people are interested and this gains traction, we could implement this into the battling system.
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