View Single Post
  #9  
Unread 06-18-2018, 12:45 PM
Rant
Guest
Posts: n/a
Mentioned: Post(s)
Tagged: Thread(s)
Default

Quote:
Originally Posted by ILLoKWENT View Post
probably can go with 9. dont really need more than 2 leaders at any given time, andmaybe . implement in crew tourneys to decide leader,cappo spots to propagate rotation so a leader isnt at the same spot forever, and gives reg users a chance to move up quicker, and promote more activity with battles? but yeah agree that a member cap would be a good idea.. more crews , more voter options
This.
Reply With Quote
Unread 06-18-2018, 12:45 PM   #9
 
Rant
Guest
 
Voted: 0 audio / 0 text
Posts: n/a
Mentioned: Post(s)
Tagged: Thread(s)
Default

Quote:
Originally Posted by ILLoKWENT View Post
probably can go with 9. dont really need more than 2 leaders at any given time, andmaybe . implement in crew tourneys to decide leader,cappo spots to propagate rotation so a leader isnt at the same spot forever, and gives reg users a chance to move up quicker, and promote more activity with battles? but yeah agree that a member cap would be a good idea.. more crews , more voter options
This.
 
Reply With Quote