Thread: Crews
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Unread 02-15-2017, 01:30 PM
Nicholas
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Originally Posted by Bleu View Post
I don't think ppl should be in crews at this point since it limits voting & beef.
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Originally Posted by Minge McMahon View Post
I disagree @Bleu. A very large number of us wouldn't be on the site without crews. Im not even talking ACs kind of crews. Non 'development' crews too. Nick has The Devils Dynasty, I had Two Smoking Barrells/USS. Hell imagine the current populus had ACs not been a thing.

Crews offer immediate interactivity for new members. Because the majority of the site left standing are "vets", we never offered the day 1 text battler a crew, so they lost that interactivity.

For your first day battlers, crews and open battlers are pivotal.


Manny, Aggo, Phe, Cry, enf, Ill, Sand...any of you guys as amused as me that ACs got described as a "super crew"? Haha.
Super-Crew based on size. Combined with Chloros it was huge at points.

I agree with the points you're making though.
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Unread 02-15-2017, 01:30 PM   #35
 
Nicholas
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Quote:
Originally Posted by Bleu View Post
I don't think ppl should be in crews at this point since it limits voting & beef.
Quote:
Originally Posted by Minge McMahon View Post
I disagree @Bleu. A very large number of us wouldn't be on the site without crews. Im not even talking ACs kind of crews. Non 'development' crews too. Nick has The Devils Dynasty, I had Two Smoking Barrells/USS. Hell imagine the current populus had ACs not been a thing.

Crews offer immediate interactivity for new members. Because the majority of the site left standing are "vets", we never offered the day 1 text battler a crew, so they lost that interactivity.

For your first day battlers, crews and open battlers are pivotal.


Manny, Aggo, Phe, Cry, enf, Ill, Sand...any of you guys as amused as me that ACs got described as a "super crew"? Haha.
Super-Crew based on size. Combined with Chloros it was huge at points.

I agree with the points you're making though.
 
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