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Unread 05-23-2014, 08:08 AM
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Very hipster of you, @Just C and @V3numb.

Bethesda studios has a simplistic approach to game-making, I don't mind the sparse work in the voice acting. Character building was still a huge project within the game and the map was unmatched vastly in detail and size by any game prior to it. Sorry but the stat/skill build system is nigh-on perfect for building a spec character and there's more quests, random happenings and intermittent bursts of chaos to keep it interesting throughout.

If anything, GTAV is overrated. THAT shit got boring fast.

---------- Post added at 01:02 PM ---------- Previous post was at 01:02 PM ----------

Quote:
Originally Posted by EMDUB View Post
i rarely play video games any more. Its all about making beats and rap
With all due respect, you have no place in this thread then.

---------- Post added at 01:08 PM ---------- Previous post was at 01:02 PM ----------

Quote:
Originally Posted by Dave View Post
Maaan, I seem like I'm complaining about EVERYTHING on here.

I hated Skyrim tbh. I'll start with what I liked about it...

The living breathing world is AMAZING. The fact that if you don't marry some dude, he dies forever because the town he lives in is too cold. Crazy. Killing pretty much any character. Depending on where you do it, they stay dead. INSANE amounts of gameplay. All of that stuff is awesome.

That's about it though. I found the gameplay to be extremely repetitive. Mission sends you to a cave miles away. Once you get there, you either use decent magic, pretty bad archery or terrible boring melee. I have NO concept of how the game still requires you to load into each building. This was something GTA 4 managed to completely eradicate, and this was a game made a good few years prior. The storyline to me was relatively boring. Some of the side missions were interesting, but the main arch sucked. I killed a dragon like an hour into the game, so that whole amazing "Shit, dragons" feeling was gone instantly.

None the less, I've had very few games to play recently and I was considering getting it for the crazy good amounts of gameplay.



If GTA could adopt the Skyrim "the world is alive" aspect, it'd be the greatest game that could ever be made.
I suppose they compliment each others flaws. GTAV gameplay barely changed from its predecessor. Skyrim really encapsulated everything it was aiming for, now there's Elder Scrolls: Online which is apparently flawless.

I have to disagree with you with the repetitive gameplay. There's cave missions, which are a forefront of the game, but there's a huge variety of enemies, traps and puzzles within that alone. Then there's cult missions, equipment/item-finding missions, assassin missions (Dark Brotherhood), thief missions, magic missions... These take place either in various different towns, different buildings, sewers, mountains. Not to mention joining the Stormcloak rebellion or the Imperials and fighting battles in that respect. To be honest, I also think people get too stuck in the "Paladin" character pattern which is just magic/fighting.

Arcane-assassin ftw.
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Unread 05-23-2014, 08:08 AM   #7
 
ViTRiOL ViTRiOL is on FIRE! 5+ wins in a row!
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Estimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.54/10 starsEstimated Skill in Text: 7.99/10 starsEstimated Skill in Text: 7.99/10 starsEstimated Skill in Text: 7.99/10 stars
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Default

Very hipster of you, @Just C and @V3numb.

Bethesda studios has a simplistic approach to game-making, I don't mind the sparse work in the voice acting. Character building was still a huge project within the game and the map was unmatched vastly in detail and size by any game prior to it. Sorry but the stat/skill build system is nigh-on perfect for building a spec character and there's more quests, random happenings and intermittent bursts of chaos to keep it interesting throughout.

If anything, GTAV is overrated. THAT shit got boring fast.

---------- Post added at 01:02 PM ---------- Previous post was at 01:02 PM ----------

Quote:
Originally Posted by EMDUB View Post
i rarely play video games any more. Its all about making beats and rap
With all due respect, you have no place in this thread then.

---------- Post added at 01:08 PM ---------- Previous post was at 01:02 PM ----------

Quote:
Originally Posted by Dave View Post
Maaan, I seem like I'm complaining about EVERYTHING on here.

I hated Skyrim tbh. I'll start with what I liked about it...

The living breathing world is AMAZING. The fact that if you don't marry some dude, he dies forever because the town he lives in is too cold. Crazy. Killing pretty much any character. Depending on where you do it, they stay dead. INSANE amounts of gameplay. All of that stuff is awesome.

That's about it though. I found the gameplay to be extremely repetitive. Mission sends you to a cave miles away. Once you get there, you either use decent magic, pretty bad archery or terrible boring melee. I have NO concept of how the game still requires you to load into each building. This was something GTA 4 managed to completely eradicate, and this was a game made a good few years prior. The storyline to me was relatively boring. Some of the side missions were interesting, but the main arch sucked. I killed a dragon like an hour into the game, so that whole amazing "Shit, dragons" feeling was gone instantly.

None the less, I've had very few games to play recently and I was considering getting it for the crazy good amounts of gameplay.



If GTA could adopt the Skyrim "the world is alive" aspect, it'd be the greatest game that could ever be made.
I suppose they compliment each others flaws. GTAV gameplay barely changed from its predecessor. Skyrim really encapsulated everything it was aiming for, now there's Elder Scrolls: Online which is apparently flawless.

I have to disagree with you with the repetitive gameplay. There's cave missions, which are a forefront of the game, but there's a huge variety of enemies, traps and puzzles within that alone. Then there's cult missions, equipment/item-finding missions, assassin missions (Dark Brotherhood), thief missions, magic missions... These take place either in various different towns, different buildings, sewers, mountains. Not to mention joining the Stormcloak rebellion or the Imperials and fighting battles in that respect. To be honest, I also think people get too stuck in the "Paladin" character pattern which is just magic/fighting.

Arcane-assassin ftw.
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