Edgeworth
01-16-2019, 01:42 PM
This is a new system that I'm going to try out for voting on text battles. (Well, it's new to me, people may have tried it in the past). The idea is going to be to judge a battle based on its punches by scoring them into different categories worth different points. Set-ups contribute to punch strength as you will see below. The battler who has better flow (or the smoother verse) will get an extra +1 point. Whoever has the most points wins and ties will be decided by preference.
Scoring Categories
3 Points - Knockout Punch
This is reserved for the best of the best punches. These are ones that had relevant and strong set ups combined with a very clever wordplay, nameflip, or metaphor that makes the punch hit super hard.
2 Points - Uppercut
This is for a good punch. It may have had something missing to not get the full 3 points like a weaker set up or maybe not as advanced of a wordplay or metaphor, but is still a dope line nonetheless.
1 Point - Jab
This is your average LB punch. Nothing spectacular, just does the trick.
0 Points - Filler
Lines that contribute nothing to the verse and are just generally not saying anything. Lines exclusively about self-hype or a cypher style line go into this, for example. Extremely played content can end up in the 0 or -1 bin, depending on how played and/or how bad the line is. For example I gave a Lowest Lane line a -1 because that's one of the oldest wordplays ever (not to mention doesnt work both ways). Something like "I'll bring the cans to you like a food drive" would get 0 as its really played but not reaching.
-1 Point - Reach
If you reach, you lose points. A forced wordplay or wording goes into this category.
-2 Points - Mega Reach
This is reserved for only the most egregious of reaches. Wordplays like Yoshimitsu / You'll See Missiles would earn the -2, as would any absolutely disgusting wording.
Bonus: 1 Point for the winner of the Flow category.
This thread is up to serve as a general guide to my voting system. I will link this thread in all battles I vote on so people can refer to this guide to see why I put their lines in certain categories. I'm trying to adjust the categories and provide more info as I go along and get a better feel for where I'm putting stuff.
Scoring Categories
3 Points - Knockout Punch
This is reserved for the best of the best punches. These are ones that had relevant and strong set ups combined with a very clever wordplay, nameflip, or metaphor that makes the punch hit super hard.
2 Points - Uppercut
This is for a good punch. It may have had something missing to not get the full 3 points like a weaker set up or maybe not as advanced of a wordplay or metaphor, but is still a dope line nonetheless.
1 Point - Jab
This is your average LB punch. Nothing spectacular, just does the trick.
0 Points - Filler
Lines that contribute nothing to the verse and are just generally not saying anything. Lines exclusively about self-hype or a cypher style line go into this, for example. Extremely played content can end up in the 0 or -1 bin, depending on how played and/or how bad the line is. For example I gave a Lowest Lane line a -1 because that's one of the oldest wordplays ever (not to mention doesnt work both ways). Something like "I'll bring the cans to you like a food drive" would get 0 as its really played but not reaching.
-1 Point - Reach
If you reach, you lose points. A forced wordplay or wording goes into this category.
-2 Points - Mega Reach
This is reserved for only the most egregious of reaches. Wordplays like Yoshimitsu / You'll See Missiles would earn the -2, as would any absolutely disgusting wording.
Bonus: 1 Point for the winner of the Flow category.
This thread is up to serve as a general guide to my voting system. I will link this thread in all battles I vote on so people can refer to this guide to see why I put their lines in certain categories. I'm trying to adjust the categories and provide more info as I go along and get a better feel for where I'm putting stuff.